Production Design

Over five years in film and television as a scenic painter on major features and series — creating complex surfaces, aging, and tying new construction into existing locations. On Joseph of Egypt in 2025, the work moved into model making and prop design, with scale models of full sets built for production planning. Since then, exhibit design work has continued at a design/build firm on projects including the Route 66 Visitor Center for the City of Albuquerque.

The work is fast-paced, collaborative, and technical. It requires the same skills the pattern work draws on: precise CAD work, custom scripting, CNC fabrication, and the ability to solve problems under pressure.

Available for production and exhibit design work, with computational tools that most designers don't have.

Architectural rendering from a set design project

Set Design

Architectural drawings, parametric modeling, and photorealistic visualization for film sets.

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3D fabrication study

3D Fabrication

CNC-carved structures, custom plugins for rapid design iteration, and feasibility studies.

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Under construction

Scenic Paint

Complex surface treatments, aging, and ties between new construction and existing locations for film and television.

View scenic paint work →